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How to Play Kubb

July 07, 2023 2 min read

How to Play Kubb

How to Play Kubb


The Game of the Vikings ⚔️

Gather your Viking crew under the Nordic sky for a spirited clash of Kubb awaits! Toss wooden dowels, capture knights, build (and maybe ruin) friendships, and fuel the excitement with every throw, creating an unforgettable social showdown beneath the Scandinavian sun.

Kubb

noun, singular

1. A game of throwing batons into your opponent's battlefield to try to capture all of the enemy knights.

Country of Origin: Sweden🇸🇪

See also, Viking Chess

Wait, how do you say it?

It's not cub or cube. It's

[KOOB]

rhymes with... ahh nevermind

Time

30 minutes

Teams

2-12 players | Head to Head

Difficulty

A little complicated, but a whole lot of fun

Location

Outdoors. Definitely Outdoors.

What You Need

The Setup

Pay attention!

  • Find a flat open space and set up the 4 corner stakes in a 16x26 rectangle (recommended on sand or grass toprotect the equipment).
  • Set up 5 knights on each baseline (5 knights per team placed about 3’ apart)
  • Place the King Kubb in the center of the play area

The Rules of Kubb

1. Locate Your Battlefield

  • Place all 4 stakes in a rectangle 5 x 8 meters (~16 x 26 ft for us Americans)
  • Place five knights evenly along each baseline.
  • Place the king kubb on his throne in the exact middle of the playing field.

2. Prepare the Troops

  • Organize players into 2 even teams. Teams may have between 1 and 6 players each.
  • To start the game, one player from each team tosses a baton toward the king. Whichever player gets their throwing baton closest to the king without touching it goes first.

3. Attack the Enemy

  • Team A stands behind their line of knights, and tosses one baton at a time and attempts to knock down the opponent's knights.
    • Players must throw the baton underhanded, end over end. No overhand. No sidearm. No helicopter.
    • If the king kubb is knocked over at any point during play before all the field knights are out, the offending team automatically loses.

4. Build a Defense

  • Once all batons are thrown, Team B tosses back all toppled knights onto Team A's field. Set up these pieces exactly where they lie. These are now field knights. In the next round, Team B MUST knock over all field knights before attacking the baseline knights.
  • If Team B fails to return the knight within Team A's playing field on 2 tries, Team A may now place that knight wherever they like, within 1 baton length of the King Kubb.

5. Invade the Land

  • Play continues with teams alternating turns.
  • In any round, if a team does not knock down all the field knights in their opponent's side, the other team moves up to the field knight closest to the center line and throws from there.

6. Take Down the King!

  • Once a team has knocked down all the other team's knights, it's time to attack the king. Attempts to throw at the king are always taken from the baseline. The first team to successfully knock down all their opponent's knights and the king kubb wins the game.

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